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In the mind of Jordan Mechner, the sands of time flow both ways. It happens even when he doesn’t mean it to. When making the Myst-like adventure game The Last Express, he set his story on a train crossing Europe in 1914 - the same year Mechner’s own grandfather became a teenage refugee, his life in a Jewish enclave on the Austro-Hungarian border shattered.

“He was drafted as a soldier,” Mechner says. “So I’m sure that in the back of my mind, in creating The Last Express, I was thinking of the terrible impact that war had on Europe and my grandfather’s experience as well. What’s interesting to me is that a lot of these echoes are unconscious.”

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